Meliora Islands (codename Hyberon) was an ambitious multiplayer fantasy rpg project at M2H, which is now canceled.
At the start of the project I was the sole developer responsible for the entire code-base.
Showcase
- Aspiring lead developer
- Creating a database for everything in the game like items, wildlife, building and more
- A setup for a general save system for easy use, multiple formats and asynchronous loading
- Designing an abstract UI system to accommodate different uses of windows and animations for interactable elements
- Scene baking to reduce component count and file size
- An abstract entity system for adaptable objects in the world
- Terrain deformation for buildings
Miscellaneous
Apart from the showcase pages above, I was in charge of creating:
- Character controller
- Camera controls
- Gathering of resources
- Combat (player and enemy)
- Widlife and enemy AI
- Enemy camp logic
- Chat
- Notifications
- Maintaining builds
- Support artists and designers with tools
Screenshots