Pieter Jagersma
Welcome to my portfolio. This website gives you a glimpse into my experience with game design and development.
Feel free to take a look at the professional projects I've worked on, as well as personal projects.
Professional Projects
M2H
Meliora Islands
- Aspiring lead developer
- Creating a database for everything in the game like items, wildlife, building and more
- A setup for a general save system for easy use, multiple formats and asynchronous loading
- Designing an abstract UI system to accommodate different uses of windows and animations for interactable elements
- Scene baking to reduce component count and file size
- An abstract entity system for adaptable objects in the world
- Terrain deformation for buildings
- I was responsable for a lot of other smaller features, which can be found here
Crash Drive 3
- Porting to the Microsoft Store
- Optimization for older Android phones and the Nintendo Switch
- Implementing Android and iOS in-game store (Monetization)